Sam Starling

Co-Founder · Full-Stack Web Engineer · Gameplay Systems & Technical Design

Co-founder of Zhovten Games shaped by production systems, client work, and applied engineering, now focused on web infrastructure, gameplay systems, technical design, and research.

Status: Active

Business and real applied work forged my engineering practice: support queues, broken systems, production deadlines, client risk, and decisions that had to survive contact with users. I entered IT at 18 in 2011 through technical support at uCoz, turning unclear reports into reproducible cases, diagnostics, and Jira workflows.

From there I moved through QA and product quality: functional testing, defect reproduction, system-behavior analysis, and direct work with developers. Later, at Scuba Space, I led a bilingual copywriting team and built its workflow, editorial review, and content-quality control.

Since 2019, my main field has been full-stack web engineering: client and server development, WordPress, Laravel, APIs, webhooks, deployment, architecture, security, and technical consulting. Production taught me a blunt rule: a system is defined by what continues to work after the presentation ends.

At Zhovten Games, I work on web infrastructure, gameplay systems, technical design, prototypes, narrative/game logic, and the research pipelines behind our projects. My current engineering profile and active work are documented on GitHub.

Skills

Languages

  • English
  • Ukrainian
  • Russian

Tools

  • JavaScript / TypeScript
  • PHP
  • C++
  • SQL
  • WordPress / Laravel

Studio Log