announcement
Echo of an Unfading Memory: First Chapter Opened
Announcement of the first public chapter of Echo of an Unfading Memory.
Echo of an Unfading Memory is not a reference document and not a presentation. It is a working collection that captures the internal logic of InterDead: its principles, structure, and ways of thinking.
The full version will become available after the game’s release. For now, we deliberately open only the first chapter — in place of the familiar “About us.”
Inside:
- the genesis of the project;
- the logic behind the application-prototype at its core;
- the approach we use to operationalize fear without turnkey psychometrics;
- the practical contour of how mini-games form a player profile that can later inform dramaturgy, pacing, and presentation.
Our expectation is simple: to build a psychologically oriented horror game that remains coherent, careful, and measurable, without reducing the player to a label.
Read the first chapter: